sid

The Buffalo Game server will trigger 'sid' API for get the user's sid in the dev env to test the integration. It should only be implemented on the dev env.

Request Properties

  • Name
    userId
    Type
    string
    Description

    Player’s ID for testing that can make Buffalo Game Support team test the integration

  • Name
    uuid
    Type
    string
    Description

    Unique request id, that identifies sid request.

Response Properties

  • Name
    status
    Type
    string
    Description

    Please refer to the status page to implement the status code. Status Code Page

  • Name
    sid
    Type
    string
    Description

    Player’s session ID. Operator should create a new sid when Buffalo Game trigger this API

  • Name
    uuid
    Type
    string
    Description

    Unique request id, that identifies CheckUserRequest

POST/v1/check

Validation of redirected user

Request

POST
/v1/check
{
  "userId":"euID-parameter-from-UserAuthentication-call",
  "uuid":"ce186440-ed92-11e3-ac10-0800200c9a66"
}

Response

{
  "status":"OK",
  "sid":"new-sid-to-be-used-for-one-wallet-api-calls",
  "uuid":"ce186440-ed92-11e3-ac10-0800200c9a66"
}


Was this page helpful?